Kernigh, chaotic male droven Wizard -------------- -----------############### |............|############# |.._.......# ---------B######...{.........|# -----# --------- |.........| #........|@ |.............# |...|# ##-.......| |..{....... ####|.......|# |............|# |...|# # |.>.....| |.........| # |.......-# |............|# ##.....####-.......| |.........-#####|.......|# --------------# # |...|# |.......| -----.----- #---------###############`############-...|# |.......| # # ### # # |...|####........| # # # # # -----# --------- # # ### # # # # # # # -------|-- # ###### # # |........| #------|----- ## # |?%%([%..| #|..........-# #-----# |%*?!%...| #-..........|### #-...|# ---------- |..........| # |.{..# |....<.....| ######-...| ------------ ----- Kernigh the Evoker St:8 Dx:11 Co:14 In:19 Wi:12 Ch:9 Chaotic S:303 Dlvl:2 $:0 HP:0(11) Pw:4(8) AC:10 Xp:1/18 Wt:505/600 T:1182 Your inventory Weapons C - a +0 dagger named safe {10} E - a cursed -2 orcish dagger named safe {10} Armor b - an uncursed +0 cloak of magic resistance {10} D - an uncursed +0 elven mithril-coat named safe {150} Comestibles r - an uncursed lichen corpse {20} Rings d - an uncursed ring of protection from shape changers {3} e - an uncursed +2 ring of gain constitution (on left hand) {3} Tools v - an uncursed bag of holding named safe {284} K - an uncursed sack named safe {15} Contents of the bag of holding named safe: 181 gold pieces {2} a blessed +1 quarterstaff {40} a +1 two-handed sword {150} an uncursed cram ration {15} an uncursed scroll of enchant armor {5} an uncursed scroll of scare monster {5} an uncursed scroll of identify {5} an uncursed scroll of fire {5} an uncursed scroll of confuse monster {5} an uncursed scroll of enchant weapon {5} an uncursed scroll of enchant weapon named safe {5} an uncursed scroll of teleportation {5} a blessed spellbook of detect food (0:2) {50} a blessed spellbook of endure heat (0:2) {50} a blessed spellbook of resist sleep (0:4) {50} a blessed spellbook of sleep (0:3) {50} an uncursed potion of blindness {20} an uncursed potion of enlightenment {20} an uncursed potion of monster detection {20} an uncursed potion of see invisible {20} a wand of create monster (0:16) {7} a magic marker (0:66) {2} 2 uncursed worthless pieces of yellow glass {2} The sack named safe is empty. Final attributes You were devoutly aligned You were lucky (1) You are dead Spells known in the end Name Level Category Fail a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - detect food 2 divine 0% d - endure heat 2 protect 0% Vanquished creatures a hobbit a gnome zombie a gecko 6 jackals a goblin a rabbit 3 grid bugs a bat a lichen a newt 17 creatures vanquished. Voluntary challenges You never hit with a wielded weapon You never genocided any monsters You never polymorphed an object You never changed form You used no wishes Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills divination spells [Basic] enchantment spells [Basic] protection spells [Basic] Goodbye Kernigh the Wizard... You died in The Dungeons of Doom on dungeon level 2 with 285 points, and 181 pieces of gold, after 1182 moves. Killer: bat You were level 1 with a maximum of 11 hit points when you died. No Points Name Hp [max] 1 16294720 markos-Wiz-Dop-Fem-Cha turned to stone in The Gnomish Mines on level 8 [max 74]. Petrified by an asphynx. 2775 [2775] 2 14580810 markos-Mon-Dop-Fem-Cha (Poly-Art-Geno) ascended to demigoddess-hood. 497 [497] 3 13663530 Mekkis-Tou-Dop-Fem-Neu ascended to demigoddess-hood. 607 [607] 1999 409 Tegun-Rog-Hum-Mal-Cha died in The Dungeons of Doom on level 2 [max 3]. Killed by a water demon. - [22] 2000 409 boxedman-Wiz-Hum-Mal-Law died in The Dungeons of Doom on level 3. Killed by an iguana. - [17] * 285 Kernigh-Wiz-Dro-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a bat. - [11]